Adam Nichols is an Australian award-winning Concept Designer and Art Director. His two decades experience includes key roles at AAA game developer Krome Studios, mobile games breakthroughs Halfbrick and The Binary Mill, and tech disruptor Croomo. In 2016 he founded SkullStar Studios specializing in Concept Design, Illustration, Art Direction, Branding and UX/UI for the entertainment and gaming industries.
He is also one half of the Nichols Brothers, with his older brother Wayne Nichols, a well known international comic artist and illustrator.
Over his career it has been Adam’s great pleasure to have worked on well-known pop culture icons including video games Star Wars (The Force Unleashed), Hellboy (The Science of Evil), Fruit Ninja (franchise), Clone Wars (The Republic Heroes), Ty the Tasmanian Tiger as well as having applied his signature style to the prominent licenses including Ghostbusters, Warhammer, Street Fighter, Darkstalkers, Team Fortress 2, Portal 2, Mercedes Benz, Call of Cthulhu, Jetpack Joyride, Blade Kitten, Gun Club, just to name a few.
Also well known as one of the key creators of the award winning Mini Motor Racing franchise, the winner of Apple AppStores Casual Game of the year, Adam has recently finished working on the highly anticipated sequel Mini Motor Racing 2.
Adam also founded Nichols Publishing in 2014 with his first book The Art of Adam Nichols Vol. 1: Concept Design and Illustration and followed up by his popular theory handbook Understanding Colour in 2016 for aspiring and professional artists alike. Its companion book Understanding Composition is nearing completion and will be released in the coming months.
His illustration and design work was also featured in the PrepL online learners driver course, produced for the Queensland Government, as well as designing the Cadbury external welcome signage and internal safety signage featuring CJ the Chief Joy Officer for the Ringwood, Victoria chocolate factory produced for Mondelēz. Other clients include Beyond Blue, Cricket Australia, Penny Arcade, Titan Books, Red5 Comics, Convict Comics, Selvas M, Lamington Games, Loaded Dice Games, Qube, Aurizon, Ventia and DMC Projects.
He has worked with many of the largest international publishers including Lucasarts, Konami, EA, Activision, Microsoft and Atari.